Episode three of the Batman – The Telltale Series has been released, and I can’t help feeling frustrated by the series. The skeleton of something great is there in the DNA of the game, but bad optimisation, odd and not enjoyable story choices and some bad character designs are turning me off …
Read More »Michael Prince
PC Game Review: ‘Thumper’ from Drool
Thumper is a terrific game blending rhythm, action, breakneck speeds and wild visuals, a must-play game on or off Virtual Reality.
Read More »PC Game Review: ‘Batman – The Telltale Series’ Episode 2: ‘Children of Arkham’
The second episode builds on the solid roots of the first, providing a great experience offering a twist to standard Batman lore.
Read More »PC Game Review: ‘BATMAN – The Telltale Series’ Episode 1: ‘Realm of Shadows’
The first episode in this series has its share of problems, but the story and design more than justify checking out the game.
Read More »PC Game Review: ‘Dead Island Definitive Edition’
'Dead Island' is still a fun game of zombie mayhem and the new Definitive Edition certainly looks good, but the upgrade is only skin deep.
Read More »PC Game Review: ‘Homefront: The Revolution’
Some games have such terrific concepts and ideas that you try very hard to like them more than they deserve. Homefront: The Revolution from Deep Silver is one of those games. It has a great view of a city overrun by foreign parties and the effort to take it all back, …
Read More »PAX East 2016 Preview: ‘Let it Die’
Crazy characters, over the top scenarios, and shocking visuals, and in the end I could not help but enjoy myself playing it,
Read More »PAX East 2016 Preview: ‘Thimbleweed Park’
"Thimbleweed Park" looks like a very promising and retro take on the adventure game genre.
Read More »PAX East 2016 Preview: ‘Pyre’
A stylish adventure/strategy/narrative game that stood out as one of the best titles at the crowded PAX East conference.
Read More »PAX East 2016 Game Preview: ‘Seven – The Days Long Gone’
I love games of all types – racing games, Lego games, first-person shooters, third-person shooters, and RPGs of all types – but the type I have a true weakness for is isometric RPGs. If they are done right I lose myself in those games; I just enjoy the perspective of seeing …
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