"Elana and I were at an ACTRA picnic talking about games we weren’t even getting the opportunity to audition for. And we basically said, ‘We need to fix this.’"
Read More »Gaming Interviews
XP Game Summit Interview: Lindsey Gardner, Casting/Voice Direction at Vapor Game Audio
In an era when technology has forced actors to become their own directors, lighting technicians, and audio engineers from home, a process Gardner admits can look incredibly brutal, she views her role as the ultimate ally.
Read More »XP Game Summit 2026 Interview: Jean-François Mercure-Burroughs, VP Operations, Behaviour Interactive
Behaviour Interactive has created a sustainable, scalable model that serves as proof that a studio can build a global horror empire while keeping its teams resting, refueled, and heading home on time.
Read More »XP Game Summit 2026 Interview: Trang Nguyen, Head of Operations at Soft Rains
"In terms of what the team is most proud of, I think it’s the fact that every single person can clearly point to their fingerprints on the game."
Read More »XP Game Summit 2026 Interview: Jason Lepine, Founder & CEO, XP Gaming Inc.
"I don’t think the industry needs another GDC. I think people love interacting in a more intimate setting... It’s ultimately the market that teaches us what people want."
Read More »PAX East 2026: The PAX East Experience
The true PAX East experience lives in the spaces between the booths. It’s in the rhythmic clicking of mechanical keyboards in the PC area, the clatter of dice in Tabletop, and the spontaneous cheers erupting from the Arcade or PAX Arena.
Read More »MIGS25 Interview: Capturing Performance, Elevating Story – A Conversation with Rouge Studios’ Jenna Melfi
For Melfi, Rouge’s mission goes beyond pixels and pipelines. It’s about preserving emotion, collaboration, and storytelling at the heart of interactive entertainment
Read More »MIGS25 Interview: Steering a Galactic Phenomenon – A Conversation with Arrowhead’s Linda Tiger
“There was no playbook. I expected damage control – but instead it was: go, go, go.”
Read More »MIGS25 Interview: Crafting Worlds Through Sound – A Conversation with Pixel Audio’s Eric Shaw
At MIGS25 I had the pleasure of chatting with Eric Shaw, co-founder and composer at Pixel Audio, to talk about his 12-year journey blending music, technology, and storytelling.
Read More »MIGS25 Interview: From Indie Rock to Indie Games – Natalia Yanchak on Creative Crossovers
A great chat with Natalia Yanchak of The Dears and Ting Dun Productions at MIGS25 about balancing music and her video game creation pursuits
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