Unlike consumer-focused videogame conferences, MIGS is filled with publishers looking to fund games, developers looking to hire talent and find funding, and middleware organizations looking to forge relationships.
Read More »Tag Archives: migs
Montreal International Game Summit 2018: Interview with Adriane Kuzminski (Team Audio / Smash Clay Audio)
Kuzminski is uniquely focussed on trying to bring accessibility to games for visually impaired gamers.
Read More »Montreal International Game Summit 2018 – Day 1
The Montreal International Game Summit has games to look at and interesting panels, but the expo floor is really centered on recruiting and partnerships. I learned a lot from Ubisoft, Remedy, Red Hook and more.
Read More »MIGS 2017 – Notable Sessions
At MIGS the sessions are nicely separated into a number of categories that gave paths for each participant to explore.
Read More »MIGS 2017: ArtStation Pop-up Gallery and Martin Deschambault’s ‘Project 77’ Art Book
Deschambault told me he drew inspiration from all kinds of sources, like 'BladeRunner' and 'Star Wars,' but despite similarities to his inspirations, the look and feel of 'Project 777' is unique, dark and captivating.
Read More »MIGS 2017 – Interviews with Julien Charlebois and Johannes Saam of Framestore VR
One of the more interesting developers at MIGS 2017 was Framstore VR.
Read More »MIGS 2017: Exclusive Interview with Videogame Composer Inon Zur
As you see the images on the screen, says the composer, he really wants you to fall deeper into the world and emotions being conveyed through hearing the music.
Read More »An inside look at the 2017 Montreal International Games Summit
MIGS is a conference seemingly dedicated to bringing developers together with partners, the community, and new employees, and they added plenty of social opportunities to bring all sides together.
Read More »MIGS 09: Interview with Jonathan Cooper, BioWare
Lead Animator at Bioware, Jonathan Cooper, sat down with me to discuss Mass Effect 2 and cinematics in general.
Read More »MIGS 09: Interview with Ken Rolston, Big Huge Games
An organic discussion with a talented designer of huge narrative RPG titles.
Read More »
Blogcritics The critical lens on today's culture & entertainment