'Lost Eidolons: Veil of the Witch' quickly drew me in despite a simplistic intro. I had a small crew of unlikely partners and enemies to vanquish. In 'Strings Theory' the levels look stunning and the catchy music moves them along in a wonderful way.
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PAX East 2025: ‘Elden Ring Nightreign’
I had a chance to view a live playthrough of the highly anticipated 'Elden Ring Nightreign.' It was fast, fun and built from the ground up for a new co-op experience.
Read More »PAX East 2025: ‘Demonschool’ Preview
'Demonschool' was already on my must-play list thanks to the story and fun tactical combat. But the richness of the world and the game's social side have made me that much more excited for it.
Read More »PAX East 2025 Day 3: ‘Among Us 3D,’ ‘ctrl.alt.DEAL,’ ‘Heroes of Barcadia’
ctl.alt.DEAL is based on the “paperclip problem," the idea that if AI were given the simple task to make as many paperclips as possible, it would inadvertently destroy the world.
Read More »PAX East 2025: ‘Mafia: The Old Country’ and ‘Magic the Gathering’ x ‘Final Fantasy’ Panels
The developers of 'Mafia: The Old Country' wanted with this release to have a strong focus on a tightly woven narrative experience instead of a sprawling open-world experience.
Read More »PAX East 2025: Attack on Titan: Apocalypse CCG Preview
It was a fast-paced and fun game which I picked up fairly quickly. I was happy to hear that the full game will have much more depth in the cards, and some characters will transform under some conditions.
Read More »PAX East Day 2: ‘Monster Train 2,’ ‘Glaciered,’ ‘SkateBoard Knight’
And what a great pool of games I sat down to check out! Very diverse titles gave me different experiences to try out on my busy second day at PAX East.
Read More »PAX East 2025: ‘Aether & Iron’ Preview
I checked out Aether & Iron at PAX East and was impressed with the alternate-reality film noir-style narrative adventure that Seismic Squirrel is creating.
Read More »PAX East 2025: Interview with ‘Dune Awakening’ Art Directors David Levy and Gavin Whelan
I had the pleasure of chatting with passionate art directors David Levy and Gavin Whelan about the challenges of bringing the visuals of 'Dune Awakening' to the screen.
Read More »PAX East Day 1: ‘Pizza Bandit’ and ‘Fretless,’ Plus ‘Re;ACT’ & ‘Re;MATCH’ Tabletop Games
Using traps, turrets, and grenades as well as melee and ranged weapons, the four of us kept the restaurant clear and the sushi moving to the customers.
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